With support from the MacArthur Foundation, the GoodPlay project explores the ethical character of young people's activities in the new digital media. We seek to understand how young people conceptualize their participation in virtual worlds and the ethical considerations that guide their conduct. We are exploring five themes which we believe to be undergoing reformulation in the digital age, with implications for ethics-identity, privacy, ownership and authorship, credibility, and participation.
Naming takes on new meanings in digital settings-as students build personas through e-mail addresses, screen names, and online profiles, they can be unaware of the ways that others may read the information they share.
An interesting starting point for those considering developing a policy or consent form for parents prior to letting students use online tools - could also be useful in 1:1 laptop scenarios.
Elevate yourself above the competition by building your personal brand and establishing a remarkable online presence that wows employers when they pre-screen you in Google.
The core content of Hector's World™ material features high quality 2-D animation with fun and engaging characters. Children can observe the characters as they learn how to stay safe online.